˜yÐÄvlog

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gamify

[ gey-muh-fahy ]

verb (used with object)

gamified, gamifying.
  1. to turn (an activity or task) into a game or something resembling a game:

    Many exercise programs have been gamified, with badges and scores.

    The company develops gamified apps.



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˜yÐÄvlog History and Origins

Origin of gamify1

First recorded in 2000–05; game 1 + -ify
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Example Sentences

Examples have not been reviewed.

Witch hunts are nothing new, but one way Gamergate innovated is by gamifying abuse and harassment.

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If we are gamifying life-and-death issues, it could really negatively influence culture and society in a way we don’t like.â€

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The goal was identifying the moments that viewers expect from Hallmark’s pleasingly formulaic programming — the apology, the kiss under the mistletoe — and finding a way to “gamify†them, Bennett says.

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But it has been criticised for encouraging shoppers to buy items to wear once and discard, through its low prices and "gamified" social media strategy.

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“He wants us to reward those who bring their A-game. We are going to gamify fandom.â€

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